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Tetris Couldn't Win at The Game Awards — An Additional Classification Might Solve This

Each time a significant awards ceremony draws close, there’s always a demand for introducing fresh award types to recognize underappreciated efforts and delight the hearts of followers dedicated to specific genres.

A fellow writer made the case advocating for terror-themed awards. It would be amazing. So would tabletop games, this being a passionate advocate's mission. Yet I need to apologize in advance for pushing forward because like all blinkered fanatics, I have a cast-iron argument supporting my request stands as crucial and significant. The demand is this: There should be a classification for brain-teasing titles.

The Genre Classification Challenge

Categorizing art by genre isn't exact; it’s very subjective, and inevitably spark debates and end in fuzzy definitions. It's understandable that film award organizations steer clear of genre categories. Yet it remains an essential concession within the realm of video games, which are so diverse it's challenging to consider them one unified medium.

For the full spectrum of interactive entertainment excellence to receive acknowledgment, while allowing diverse titles to receive proper recognition, classification by type becomes crucial.

Current Gaming Award Categories

The major gaming awards currently feature award types recognizing Action, Adventure-action titles, RPG experiences, Combat games, Simulation and strategy titles, and Sports/Racing games. Collectively, these classifications effectively encompass many game types, allowing placement accommodating various experiences.

This doesn't apply to logic-based experiences. No suitable classification appears to put them. Think about these outstanding current releases, all very different: building puzzles in a particular game, intense tile-matching from another release, and the sweetly sociological logic puzzles from additional release. Where could they possibly go among existing types? Nowhere, that’s where.

The Representation Problem

Many instances occur excellent brain-teasers launched regularly that have no home during gaming ceremonies, unless they happen to qualify classification types such as Handheld titles, Virtual reality experiences, or the extremely competitive Indie races.

  • A renowned logic title got overlooked completely in 2014
  • A different innovative game received no nominations during that ceremony
  • Well-received sorting experience was overlooked in 2021
  • Limited numbers of logic titles managed to sneak into niche award types

Value of Brain-Teasers

These are often compact experiences, however the design in brain-teasers carries substantial weight. Famous handheld logic titles rank among most engaged experiences worldwide maintaining this status for an extended period.

The legendary block-stacking game challenges well-known building titles for the title of best-selling game of all time; it’s also in the running for top gaming experience. Logic titles represent cornerstones for gaming as medium, while interacting across multiple categories.

Proposal and Rationale

Puzzle games wouldn’t have this problem. It would be easy to populate a field of five with fascinating, diverse, deserving games every year with ease — actually, with challenge, since numerous excellent numerous deserving experiences.

And to reiterate, these include experiences that otherwise have no home at major gaming awards. Logic title developers function at the hard edge of video game design, creating some of most fundamental forms of the video game form. Just like movie stunt professionals, they deserve recognition. Don't make them wait decades.

TN
The writer

Travis Nguyen

A seasoned gaming analyst with over a decade of experience in the UK casino industry, specializing in slot reviews and player strategy.

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